• fox [comrade/them]
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    127 months ago

    Gabe was talking about the making of Half Life, back when you shipped your disc and that was that. And the game was, apparently, crapola.

    Same kind of deal with the original Deus Ex. It was a spaghetti of poorly interacting systems until the devs were able to make it all click together.

    • Redcuban1959 [any]
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      77 months ago

      Gabe was talking about the making of Half Life, back when you shipped your disc and that was that. And the game was, apparently, crapola.

      There were patch and updates back in the day. The problem was that not everybody had a good internet connection or a connection at all, during the 90’s.

      Games like Daikatana and SiN were flops due to bugs that required patches to fix.