This week I’ll keep things brief and focus on what’s happening on modding. As suspected, modders wait for no-one and they have already achieved really cool stuff like maps and code mods which is amazing!
Cities: Skylines II release build...
Eh, I thought the base C:S was pretty fun, and I honestly didn’t mind the idea of buying a DLC every so often to fund continued development.
That said, I don’t really like the way they organize their DLC. Imo, they should work more like Paradox’s other games, with most core mechanics landing in a free patch and nice to have features being restricted to DLC (missions, unit packs, etc). For example, trams should’ve been a free feature, and the maps, scenarios, and cosmetic changes should have been part of the DLC. Or trams should’ve become available if you owned either Snowfall or Mass Transit.
That said, I still don’t own Snowfall and don’t really miss trams, I mostly use subways, monorails, and buses, and sometimes play with trains.
Eh, I thought the base C:S was pretty fun, and I honestly didn’t mind the idea of buying a DLC every so often to fund continued development.
That said, I don’t really like the way they organize their DLC. Imo, they should work more like Paradox’s other games, with most core mechanics landing in a free patch and nice to have features being restricted to DLC (missions, unit packs, etc). For example, trams should’ve been a free feature, and the maps, scenarios, and cosmetic changes should have been part of the DLC. Or trams should’ve become available if you owned either Snowfall or Mass Transit.
That said, I still don’t own Snowfall and don’t really miss trams, I mostly use subways, monorails, and buses, and sometimes play with trains.