• @sugar_in_your_tea
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    107 months ago

    I’ve played gorgeous indie games that take up less than a gig. Surely we can do better than 100+GB for a shooter.

    • voxel
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      7 months ago

      btw size of wii u/switch games is pretty impressive.

      BOTW is 10-15 gb with all dlcs and updates. (depends on console (wiiu/switch) and exact version)
      TOTK is ~18gb and is the largest official Nintendo game
      Mario Odyssey is just 5gb

      • @sugar_in_your_tea
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        97 months ago

        And they look fantastic, though the art style certainly helps a ton.

        I generally prefer indie games, so anything larger than 20GB feels huge. Most of the games I play are 5-15GB, and then something like RDR2 or Mass Effect Legendary comes along at > 100GB, which is about a dozen other games worth of space. Yeah, space is cheap and all that, but it just seems so unnecessary to have a good time.

        • Duallight
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          87 months ago

          In a small defense of ME legendary, it is 3 different games in one package. Still Annoying, especially since storage space isn’t the only factor. Internet speed can really ruin your gaming plans

          • @sugar_in_your_tea
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            47 months ago

            It should really be three separate games. I’m unlikely to play all three back to back, yet I need to download the whole thing to play any of them.

            The same is true for COD, if I only want to play the campaign, I still need to download all the MP stuff (or so I heard, I don’t play COD).

        • @[email protected]
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          fedilink
          67 months ago

          though the art style certainly helps a ton.

          I can speculate 90% of space is taken up by lightmaps.