Roughly 1,800 people are being put out of work, but hey, at least the share price is going up.

    • @[email protected]
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      336 months ago

      Weird how at the beginning of last year I had people call me a cultist for saying Godot would replace Unity in 2-5 years as the defacto indie engine.

        • @[email protected]
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          216 months ago

          This actually isn’t the first time they’ve done something similar. I was already dissatisfied with their decisions, so I started dabbling in other engines. I left for good when they merged with Iron Source. I told everyone they’d eventually shift to trying to wring every last dollar they could (again not the first time they’re tried)

          After ther merge with Iron Source they became an ad company who owns the IP to a game engine. They started making one bad decision after another, it was only a matter of time before they did something that pissed enough people off.

          They shut down the game they were developing, they repeatedly over promised, then stopped developing a system half baked, then deprecated it and then over promised on its replacement. There are so many half baked systems in the engine, and then they started firing people and shutting down projects, while you can see the Unity logo on mobile game ads all over the place. That’s what they did improve, they worked on making it easier to use ads to monetize games. The CEO said anyone who doesn’t want to use ads to monetize were “fucking idiots”

          The writing has been on the wall for a long while.

    • @[email protected]
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      76 months ago

      Bee picking it up the past few months and the transition from unity has been relatively pain free. I’m hoping for more of the useful unity add-ons to transition to godot!