I’m very new to fighting games, and have been practicing getting my inputs right with some simple Ryu combos.
I was practicing doing s.MP, od-tatsu, heavy DP into lv3 super in the corner and got pretty consistent landing it.
Then I decided to test it after a blocked DI corner crumple, and the super will never come out. Even after tons and tons of attempts, the super won’t come out. But without the DI at the start I get it every time. I don’t really understand what is going on.
Is there some game mechanics reason why it won’t let me cancel DP into super after the DI corner crumple? Or am I just bad? 😅
I haven’t tested this and I don’t play Ryu
Wall splat puts the opponent into a juggle state. They are slightly airborne as you start the combo.
My guess is that because they start airborne, they gain height with your OD tatsu and when you go into Shoryuken it connects with them so high that you’re past the cancel window for the Shoryuken and can’t cancel into level 3.