• PP_GIRL_
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    -166 months ago

    The human eye cannot process more than 20fps at a time anyway

        • @Lucidlethargy
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          26 months ago

          It’s more than 10fps per eye for those with glasses.

          20/20 refers to frame rates per eye. The worse your vision, the better your framerate!

    • @[email protected]
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      26 months ago

      20fps looks very choppy unless there is a lot of motion blur. Where did you get this metric? and lower latency is often the main reason for higher framerates anyways

      • @Lucidlethargy
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        6 months ago

        I’m no computer scientist, but I’d say if we add more motion blur it’s probably going to increase the framerate. In fact, we should all just crank up the motion blur on all the games we play. Everyone just loves that motion blur.

        Game devs, I hope you’re listening. I know you already do this, though. So THANK YOU so much. Go ahead and leave that setting enabled by default. Everyone LOVES it.

        • @[email protected]
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          26 months ago

          I know you’re just being sarcastic, but motion blur is a relatively heavy effect (particularly depending on how it’s implemented), that’s going to lower the framerate. That said, while motion blur lowers FPS it can make things seem more fluid and can convey motion information better. I’m not a huge fan of motion blur either, though. I think it can look cool, but usually it doesn’t feel great to me.

      • @Lucidlethargy
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        16 months ago

        That’s the European units of measurement.

    • @Lucidlethargy
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      16 months ago

      Lol, there’s apparently alot of people taking you seriously.