• chaogomu@kbin.social
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    9 months ago

    Low level wizards are a drain on the party.

    High level wizards… Don’t fuck with the high level wizards. Especially not ones who have some time to prep for the encounter.

    • Lianodel@ttrpg.network
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      9 months ago

      A tale as old as time: the linear warrior, quadratic wizard. (TVTropes warning.)

      I think it’s a problem just because of changing expectations for the game. If you’re playing modern D&D, where combat is supposed to be balanced, character death is rare, everyone levels at roughly the same rate, yeah, it sucks to be an early level wizard or a late level fighter who can’t keep up with the rest of the party. I get why the trend has been to try to balance them, even if it’s a bit wonky. I get it, it’s hard to do.

      But if you’re playing it in more old-school way, where it’s more gamey, it makes a LOT more sense. Combat isn’t necessarily balanced, character death is more on the table, you’re more likely to have a rotating cast, and parties can have different levels between the members. So the late-game magic-user is the reward for playing the class that’s weaker earlier on, and the fighter is great for jumping into the action.

    • Jay@lemmy.ca
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      9 months ago

      That’s how I felt with Gale in Bg3. First part of the game I was always trying to save his scrawny ass, but once he’s leveled up the man is a weapon of magical destruction.

    • model_tar_gz@lemmy.world
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      9 months ago

      The DMs I’ve always played with run a meat grinder for a campaign, character death is a regular thing. We don’t get attached to them. So there’s rarely any characters higher then lvl 5-8 or so. Maybe you’re right and maybe that’s why but I fucking hate wizards man.