• @[email protected]
    link
    fedilink
    English
    195 months ago

    Yup. Nintendo spends so much time making sure every Mario or Zelda game that comes out is arguably perfect. You can rely on those games being fun, polished and modern. It’s about time someone reminds them that, hey, maybe they should actually try to keep the same standards for a Pokemon game again.

    • @[email protected]
      link
      fedilink
      English
      225 months ago

      The problem as far as I understand is Nintendo doesn’t have the same degree of control over Pokemon that they have over their other IPs since they share ownership of the franchise with Game Freak and Creatures Inc. I bet they’d like to hold Pokemon to the same standards as Mario or Zelda and probably just can’t… Or maybe they just don’t really care considering how Pokemon games sell like crazy no matter how much effort is put into them.

      • @[email protected]
        link
        fedilink
        English
        45 months ago

        They own 1/3rd of Pokemon, but the games are made by game freak which also has 1/3. The final 1/3 is owned by creatures Inc which is a joint venture.

        Nintendo doesn’t make the games, they just publish them, game freak is responsible for the games.

        IMO there are a few problems with how Pokemon is developed. First, they impose an intense release cycle with release dates that are inflexible. This is because Pokemon is a multi media experience with tons of merchandise and media that depends on the next generation coming out, and despite the games now needing a much larger scope, they have not slowed down the release cycle.

        Second, they haven’t really expanded their development staff since the DS days. It’s not that they’re cheap, it’s that the director of the games prefers working with smaller teams and never adapted to building a larger team which is necessary for the bigger scope of the games.

        I actually think the developers themselves are very talented as they’re still putting out games with large scopes with a ridiculous release cycle and team size. I think their issue is mis-management, not talent.

    • 50gp
      link
      fedilink
      35 months ago

      they do lots of polish on character design then its gamefreaks turn to churn out something mediocre in a 2year dev cycle