• Captain Aggravated
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    14 months ago

    How many shooters were there for the platform? There was Goldeneye, Doom64, and…?

    Sure they made it work, but…adding the analog stick to the controller was pure innovation at the time, sure. But the vision for implementation was so fundamentally flawed that a bodge job from Sony bolting two analog sticks to their existing controller was 90 times better.

    • @prettybunnys
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      14 months ago

      Doom, quake, turok, goldeneye, perfect dark, duke nukem, Hexen, dark forces and others that used “fps” style movement.