I think it’s a classic problem in arts. The initial game was easy money: make a good Harry Potter branded game and if it even did 1% of the numbers that the books did it’s a slam dunk.
The cost to add DLC is enormous and based on the way the game was received (lots of controversy when it came out) and the natural fall off of any videogame player base, the money might still be good, but it won’t be guaranteed. And that’s the only thing corporations as big as WB care about.
I think it’s a classic problem in arts. The initial game was easy money: make a good Harry Potter branded game and if it even did 1% of the numbers that the books did it’s a slam dunk.
The cost to add DLC is enormous and based on the way the game was received (lots of controversy when it came out) and the natural fall off of any videogame player base, the money might still be good, but it won’t be guaranteed. And that’s the only thing corporations as big as WB care about.
well who wants to operate a business where there is risk.