They could have easily crammed the Steam Deck full of stuff to make it hard to use for piracy - locking down everything, making it usable only to play games you legitimately own, force you to go through who knows what hoops in order to play games on it. That’s what Nintendo or Apple or most other companies do.
But they didn’t, because they realized they didn’t have to. It’s 100% possible to put pirated games on the Steam Deck - in fact, it’s as easy as it could reasonably be. You copy it over, you wire it up to Steam, if it’s a non-Linux game you set it up with Proton or whatever else you want to use to run it, bam. You can now run it in Steam just as easily as a normal Steam game (usually.) If you want something similar to cloud saves you can even set up SyncThing for that.
But all of that is a lot of work, and after all that you still don’t have automatic updates, and some games won’t run this way for one reason or another even though they’ll run if you own them (usually, I assume, because of Steam Deck specific tweaks or install stuff that are only used when you’re running them on the Deck via the normal method.) Some of this you can work around but it’s even more hoops.
Whereas if you own a game it’s just push a button and play. They made legitimately owning a game more convenient than piracy, and they did it without relying on DRM or anything that restricts or annoys legitimate users at all - even if a game has a DRM-free GOG version, owning it on Steam will still make it easier to play on the Steam Deck.
Steam itself has some kind of DRM. You need to login to Steam to access the games you bought (sure there’s offline mode but then you can’t download your games, update or buy more, so it’s only temporary convenience). If Steam dies one day, so will your Steam games library.
However, the service is great, so it’s not annoying.
That is absolutely not correct.
Steam policy is if valve shuts it down, they’ll give you enough time to download all the games and run them without drm.
Yeah, I too can make wildly lofty promises that probably won’t need to ever be verified.
Valve is one of the few companies I would someone trust with this promise… So long as the current people in charge are still in charge.
Whoever takes over might have very different ideas.
This is exactly my issue with every single company. They start off great and then the original owner/CEO croaks and we get Mr/Mrs Chicago Business School asshole who swoops in For The Shareholders™ and burns all the goodwill to the ground in the name of Profits!™©®
Valve is currently a private company, which is likely why they’ve been able to avoid enshittification for so long. All we can do is hope that whoever eventually takes over when Gabe steps down also has his ideals at heart.
They won’t. It will go to the highest bidder. Every company does. Stop thinking your favourite one is a special exception. The problem is systemic.
That’s my problem with all of patent and copyright. The people who make something matter are not the money people who claimed it all.
Things can definitely change, but I’ve got half a dozen games that still run that you can’t get on steam anymore. You can also add games that steam doesn’t sell so I get the skepticism but so far they’ve been good
Can’t buy or can’t install anymore? Because that’s a huge difference in my book.
You can reinstall any game you’ve purchased even after it’s no longer being sold.
That’s what I meant to imply.
They can revoke stuff from your library.
They just usually don’t have a reason to do so.
(Also, you might not be able to get older versions of the game anymore. Meaning that you may be stuck with unwanted content changes in some games.)
They can’t revoke anything if it’s not installed where they think it is.
😈
Well they can revoke your ability to use the Steam client to install and access it.
But of course, fuck that. Steam doesn’t need to monitor what we do with our games 24/7.
You mean the last part is not correct. I did forget that I heard that point before. However, it is still a DRM and you are relying on a promise made by a for-profit company that it will be removed if necessary. I don’t think history showed this kind of trust is deserved. Steam is doing good right now and has a strong founder and leader. What happens when he’s gone in 20 years, and the company has financial troubles?
That’s a good policy. As long as the right people are still around to enforce it, it’s a little reassuring.
Yeah I mean that’s a fundamental problem.
We can a) trust people/companies as long as they don’t give us a reason to not trust them.
Or b) we can never trust anyone but then this discussion is pointless anyway.
If there was no DRM we wouldn’t need to trust anyone to undo it.
Or if that emergency release of the DRM was a contractual guarantee we had at point of purchase, we’d also need less trust.
Uh…ALL of them? I’m gonna need more storage.
There’s literally no way they could do that without being sued into ashes.
Explain
They can do that for games using steam drm. Even for games using custom drm they can let it remain on your pc if you have already downloaded it, it’s not their duty to remove games from your pc even if devs pull games from steam. Whether custom drm games continue to work or not will depend on if they phone home are not.
Anyone can be sued obviously, but there will be no ashes, they aren’t random Joes to be afraid of legal trolls.
So thanks to not having signed in for a couple months, I actually still had notifications from the last time I chatted about this, and here’s the information someone else found when they looked into it.
https://leminal.space/comment/2351525 (see this excerpted comment chain)
In summary, this “policy” is at best someone (maybe even GabeN) stating back in 2009 and 2013 that games will still be (somehow) made available to customers if Steam shuts down.
As far as I know (please correct me if I’m wrong), there’s nothing in the Steam Subscriber Agreement that obligates Steam/Valve to do it. And even if there were, there’s nothing saying they can’t just update the SSA to remove such a term.
Furthermore, even if Valve wants to do this if Steam ever shuts down, considering Steam’s size I’d say it’s less likely to be shut down and more likely to just get sold off if Valve ever does become insolvent, and the new owner of Steam can’t be held to this promise anyway.
So, while it’d definitely be good if this were the case, this seems to be more wishful than written-in-stone.
Usefull idiot talk.
Steam DRM is trivial to circumvent, it’s basically cheap locks screwed onto the game with security torx, not even riveted: If you have a toolbelt you’re already in and every skiddie with half a brain cell can do it as Valve doesn’t bother defeating the scripts that are floating around.
What it does prevent is random tech-illiterate people copying game files to their friend’s box.
If Steam dies one day then my library would be largely lost, yes, but not due to DRM but because most of my library isn’t actually on my disk.
Even Steam themselves say it sucks for preventing piracy:
Plus, it’s optional for devs.
I feel like if Steam dies we’re in some kind of end of the world scenario anyway so there probably wouldn’t be time to game anymore.
Or maybe exclusively time to game as we live in our caves waiting for the fallout to settle. How many watts is a potato?
Yeah. What I mean is that the Steam Deck itself doesn’t add anything special in that regard to fight piracy.
(Plus, I mean, Steam’s base DRM is like a screen door or a “please do not pirate” sign, lol. If Steam dies one day, Steam DRM won’t be a problem because you can basically crack it by breathing on it too hard. I assume that is purpose is to ensure that you have to violate the DMCA’s anti-circumvention provisions to pirate their games, not to actually slow down pirates at this point.)
It’s optional for devs so plenty of games don’t use it at all
That’s an interesting point.
*only the games you didnt download
Obviously you would need to be in online mode to download something. That’s how the Internet works.