I think intelligence should matter more than it actually does… Why can we just dump the stat and still be able to hack computers, install cbm and create mutagen c’mon…

  • VoeUdae@lemmy.mlOP
    link
    fedilink
    English
    arrow-up
    2
    ·
    1 year ago

    And I stand my ground on intelligence mattering more that it currently does, a 4 int character shouldn’t be able to get into making fucking mutagen and shit, maybe have npc’s do it for you along with installing cbms from nurse robot or other appliance that does it automatically too.

    • tumulus_scrolls@lemmy.fmhy.ml
      link
      fedilink
      English
      arrow-up
      4
      ·
      1 year ago

      As a low int character you cannot read crucial books, even introductory chemistry probably. You have to stumble through your practical experiments, wasting tons of time and hard-to-get ingredients in failed attempts. I think this checks out from both gamist and simulationist perspectives. I mean, even someone really really stupid can learn to accomplish physical tasks (eventually) and we have specifically “applied science” in the game, not abstract theories.

      Sorely tempted to ask you to create an Int 4 character and report back to us with you accomplishments, once you do reach the point of cooking up mutagen 😀

      • JayEchoRay@lemmy.world
        link
        fedilink
        English
        arrow-up
        4
        ·
        1 year ago

        All this talk is inspiring me to look at the int 4, illiterate character… still need to decide on a theme.

        Did do a brief look at it the idea in game and the character has a lot of 50 % failure rates for your starting recipes and is too stupid to know how to put a saddle on a horse or even to ride a horse 😂

    • JayEchoRay@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      ·
      1 year ago

      You could try play with an illiterate character and with low intelligence then npc training is emulated on how long your character takes to get the knowledge via physical example. Being illiterate a lot of crafting is off the table, including mutagens.

      Npc companions do share their recipes and do help with construction if they have the necessary skill so that could be interpreted as them offering advice in construction.

      Bionics, if you can reach exodii can install the stuff with good success rate and as bionics is their baby it can be implied it is biotech or tech that is smart enough to learn based off a strict set of instructions. So you can make a case that lockpicking, safecracking and hacking can be AI assisted when installed.

      Which then can be used to get past the security for primers and mutagens from labs - or with difficulty, destroying terrain. You wouldn’t get what you wanted but it is a path I can imagine a low int character can take.

      It is by no means perfect, but I am just trying to think how a low intelligence character could get the high level stuff in a, in my understanding, way of the lore.