That’s a good point I hadn’t really thought about. I’m trying to think of other open world games that primarily use ranged that I liked and the main one that comes up is GTA. Firefights are usually done in areas with a lot of cover (and the times it isn’t are noticeable for how irritating they are) whereas, as you say, Far Cry has a lot of wide open bases when you’re shooting, which I just don’t enjoy.
That’s a good point I hadn’t really thought about. I’m trying to think of other open world games that primarily use ranged that I liked and the main one that comes up is GTA. Firefights are usually done in areas with a lot of cover (and the times it isn’t are noticeable for how irritating they are) whereas, as you say, Far Cry has a lot of wide open bases when you’re shooting, which I just don’t enjoy.