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How To Install Mods - Lemmy.World
lemmy.worldA guide on how to install mods for Call of Duty: World at War. *** Executable
Installation Download the mod and run the EXE. The EXE will be an installer
which will guide you in installing the mod. If your using Plutonium, you will
need to install the mod in the Plutonium mods directory. During the
installation, it may include an option to change the directory on where to
install the mod, which in this case you will change the directory to the
Plutonium mods directory. In most cases however, the mod will be installed in
the mods directory for the base game. It is highly recommended to create a
symbolic link for making the installation of mods for Plutonium seamless and
have the mods directory become the same as the mods directory for the base game.
Read Symbolic Link section below for instructions on how to create a symbolic
link. The alternative is after installing each mod in the base game mods folder,
you will need to move the mod from the primary directory or secondary directory
to the Plutonium directory. Read Manual Installation section below on where
these directories are located on your computer. BE CAUTIOUS TO NOT INSTALL
MALWARE WHEN RUNNING AN EXE INSTALLER. *** Manual Installation To install mods
manually you need to extract the archive files (ZIP, 7Z, RAR, etc) into one of
the following directories. For the base game in most cases it will be the
primary directory, if the mod does not appear in the base game, you will need to
move it to the secondary directory. Due note that the secondary directory is
different on Linux (When using Wine or Proton). If your using Plutonium, the
mods need to be installed in a separate directory in order to be accessed when
using Plutonium. It is highly recommended to create a symbolic link for making
the installation of mods for Plutonium seamless and have the mods directory
become the same as the mods directory for the base game. Read Symbolic Link
section below for instructions on how to create a symbolic link. To open up your
AppData folder in Windows, press the Windows key + R key and type appdata and
press Enter to open the AppData folder. Inside the mods directory will be the
folder that is the name of the mod itself and all of the mod files will go
inside this folder. For example… \mods\Super_Cool_Zombie_Map Primary Directory
C:\Users\(Username)\AppData\Local\Activision\CoDWaW\mods\(Mod Name) Secondary
Directory Windows: C:\Users\(Username)\AppData\Local\VirtualStore\Program Files
(x86)\Activision\CoDWaW\mods\(Mod Name) Linux:
(Prefix)/drive_c/users/(Username)/Local Settings/Application
Data/Activision/CoDWaW/mods/(Mod Name) Plutonium Directory
C:\Users\(Username)\AppData\Local\Plutonium\storage\t4\mods\(Mod Name) ***
Symbolic Link If you are using Plutonium, it is recommended you create a
symbolic link of the mods folder to replace the Plutonium mods folder. By
creating a symbolic link for the mods folder, the mods folder will be shared for
the base game and Plutonium. This makes installing mods easier as well. To
create a symbolic link, first you will need to delete the mods folder inside the
C:\Users(Username)\AppData\Local\Plutonium\storage\t4 folder (Read Manual
Installation section on how to get access to your AppData folder). Then you will
need to find the directory of the mods folder for the base game (Read Manual
Installation section below to get the primary directory and secondary directory
and find out which of these two directories is used as the mods folder for the
base game). Once you found the mods directory for the base game, you need to
launch a terminal application. On Windows you can use either Command Prompt or
Powershell. On Linux, the default terminal application will work. In the
terminal application, enter the following command for the terminal application
you are using and directory (Primary/Secondary) to create the symbolic link.
Command Prompt (Primary Directory) mklink /J
"C:\Users\(Username)\AppData\Local\Plutonium\storage\t4\mods"
"C:\Users\(Username)\AppData\Local\Activision\CoDWaW\mods" Command Prompt
(Secondary Directory) mklink /J
"C:\Users\(Username)\AppData\Local\Plutonium\storage\t4\mods"
"C:\Users\(Username)\AppData\Local\VirtualStore\Program Files
(x86)\Activision\CoDWaW\mods" Powershell (Primary Directory) New-Item -ItemType
Junction -Path "C:\Users\(Username)\AppData\Local\Plutonium\storage\t4\mods"
-Target "C:\Users\(Username)\AppData\Local\Activision\CoDWaW\mods" Powershell
(Secondary Directory) New-Item -ItemType Junction -Path
"C:\Users\(Username)\AppData\Local\Plutonium\storage\t4\mods" -Target
"C:\Users\(Username)\AppData\Local\VirtualStore\Program Files
(x86)\Activision\CoDWaW\mods" Linux (Primary Directory) ln -s
"(Prefix)/drive_c/users/(Username)/Local/Activision/CoDWaW/mods"
"(Prefix)/drive_c/users/(Username)/AppData/Local/Plutonium/storage/t4/mods"
Linux (Secondary Directory) ln -s "(Prefix)/drive_c/users/(Username)/Local
Settings/Application Data/Activision/CoDWaW/mods"
"(Prefix)/drive_c/users/(Username)/AppData/Local/Plutonium/storage/t4/mods"
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