nanoUFOM to GamesEnglish · 11 months agoSony Patent Aims To Change Game Difficulty In Real Time As You Playinsider-gaming.comexternal-linkmessage-square70fedilinkarrow-up1135arrow-down17cross-posted to: [email protected]
arrow-up1128arrow-down1external-linkSony Patent Aims To Change Game Difficulty In Real Time As You Playinsider-gaming.comnanoUFOM to GamesEnglish · 11 months agomessage-square70fedilinkcross-posted to: [email protected]
minus-squareEch@lemm.eelinkfedilinkEnglisharrow-up2arrow-down7·11 months agoOk? I’m not saying it didn’t exist, just that I wasn’t aware of it.
minus-squareMrScottyTaylinkfedilinkEnglisharrow-up8·11 months agoHe’s not saying you said it didn’t exist he’s just explaining what it was and did since you said you didn’t know of it.
minus-squareKbin_space_program@kbin.sociallinkfedilinkarrow-up5·11 months agoAll good, just explaining briefly what it did and what valve called it.
minus-squareEch@lemm.eelinkfedilinkEnglisharrow-up1·11 months agoGotcha. I got the jist of it, but thanks for the additional info.
Ok? I’m not saying it didn’t exist, just that I wasn’t aware of it.
He’s not saying you said it didn’t exist he’s just explaining what it was and did since you said you didn’t know of it.
All good, just explaining briefly what it did and what valve called it.
Gotcha. I got the jist of it, but thanks for the additional info.