stopthatgirl7@kbin.social to Games · 10 months agoSeasoned RPG devs from Obsidian and Bioware blame the temporary death of the isometric CRPG on 'vibes-based forecasting' from retailerswww.pcgamer.comexternal-linkmessage-square89fedilinkarrow-up1281arrow-down19file-textcross-posted to: [email protected]
arrow-up1272arrow-down1external-linkSeasoned RPG devs from Obsidian and Bioware blame the temporary death of the isometric CRPG on 'vibes-based forecasting' from retailerswww.pcgamer.comstopthatgirl7@kbin.social to Games · 10 months agomessage-square89fedilinkfile-textcross-posted to: [email protected]
“I can’t stress enough how often I’d hear a retail rep declare a genre/style/look was dead with zero supporting data.”
minus-squareandrew_bidlawlinkfedilinkEnglisharrow-up5·10 months agoYou can call it a Tactical RPG in some sense, although I can’t remember more Role-Playing components than any other strategy have.
You can call it a Tactical RPG in some sense, although I can’t remember more Role-Playing components than any other strategy have.