Star Trek’s level of medical care is far more advanced than today’s. As Beckett says in LD, “Doc will wave a light over it.” Yet, in Star Trek people aren’t shown doing hobbies and pastimes that are much different from what’s done now. Still, I wonder about differences in a society where people know they won’t be laid up for months for doing or trying something that some folks of today might look at and say, “nope, too dangerous.” Injuries will still hurt, there’s a big difference between say, a broken leg taking months to heal and possibly multiple surgeries, and Star Trek’s healing of a broken leg in a matter of hours.
I’m trying to think of what I’d do differently if I had access to Star Trek level medical care. There are things I want to try, but I look at sideways because of the possible injuries. It’s mild, but one thing I think I’d try again is skating. I injured my knee roller skating at a rink years ago, and that knee is still a problem. That injury left me skittish of skating. If I knew an injury from skating (within reason) could be an easy fix, I would have given it another go.
Is there a pastime you’d be more willing to try, or try again, if Star Trek level medical care was available?
@Nmyownworld Nothing I can think of. My hobby(arboriculture) is pretty dangerous. I just do my best to minimize risks.
A holodeck would be a game changer though. While perhaps not truly dangerous with safeties on, doing Worf’s calisthenics program, or recreating historic battles where you meet on a field with sword and shield would be hugely fun and intimidating, even with the safety factor.
That would be great fun, doing holodeck combat simulations. With me having the danger level set very, very low. Like when I’m new to a combat video game. I start with the difficulty level as low as possible. Enemy NPCs are whaling away on my character, doing little to no damage while I try and remember which button does what in the game.