I read that, but I still disagree with your sentiment that they “could have been spent doing that in C++”. No devs wanted to do it in C++, so it was never going to be done. Switching to Rust, where people will be willing to do it, makes much more sense.
I read that, but I still disagree with your sentiment that they “could have been spent doing that in C++”. No devs wanted to do it in C++, so it was never going to be done. Switching to Rust, where people will be willing to do it, makes much more sense.