As the title says, do you prefer to upgrade hearts or stamina at any given moment?
Hearts until I have 6, then one extra stamina wheel, then 4 more hearts, then the rest of stamina, then the rest of hearts.
By the time I got to 10 hearts, I could start upgrading armor and cooking full-heals, and I wasn’t taking many hits, so stamina was more important.In BotW, stamina bc nothing can really kill you early game, but there are some steep places you’ll wanna get
In TotK, hearts bc with the slight overworld adjustments, you can get pretty much everywhere with 1 wheel now and even basic mobs can one hit you at the start
Hearts first. I think you only need 8-10 of them though before you go full stream ahead on stamina until it’s full
This is how I do it. Get enough hearts so most enemies can’t one-shot you, then max out stamina.
I went for stamina because of a huge emphasis on exploration. I found botw to be a bit frustrating because I was limited by my stamina so I forgone my health to complete a stamina wheel. I’m working on health since 2 wheels seems enough before cooking.
Also it forces me to find alternative strategies for combat such as stealth, weapon building, and cooking. Honestly, with the time saved in exploration but spent in preparing for combat, I’d say it balances out.
Stamina all the way until full, both games. I hate failing to get somewhere due to lack of stamina and food to compensate.
However, since I hit max stamina, I never actually need it all in totk, so if there’s a master mode down the line making me replay the whole game, I’ll probably stop at 2 wheels then hearts to stop getting one shot earlier.
On totk I boosted stamina first. I just got annoyed with how far I couldn’t get with the glider in the sky. Turns out it was useful for spoiler reasons!
Hearts until 8 or so to keep me from being too squishy. Finished second ring of stamina, then hearts from there. I very rarely run out of stamina compared to BOTW because of all the new ways of getting around.
This is the way I approach it too… Enough hearts not to be one shot and down and that second stamina wheel is so welcome ! It’s enough to do almost anything I need to paraglider wise / climbing wise etc.
I like stamina first but I keep dying
I might die in one hit, but I can sprint for 10 seconds!
I think I did 6 hearts, then rushed stamina to full. I’m at something like 10 hearts right now, with a bunch of unclaimed.
Starting with heart I alternate between the two of them.
When I first started, I figured that getting better armor and beating dungeons would get me heart containers so I opted for getting a full second stamina wheel first. After I did that, I picked up heart containers until I was at 12 hearts (two dungeon ones and the rest from shrines) before I went for the third stamina wheel. I think it worked out pretty well.
Over the course of my playthroughs, I usually upgrade stamina about once per two hearts - though I’ve gotten good enough at the game at this point that I could probably do one-to-one instead.
Hearts take priority
I think stamina up to 2 wheels, or whatever seems like enough mobility for a small fight or exploring. 2 seems to be a sweet spot for me then hearts to not be too squishy.
Take advantage of the mechanic of not being one shotted, if you have full hearts and keep those 3 hearts full.
Now I think I have enough hearts, around 10, to go back to stamina and try for a third wheel. I need the extra wheel to run away from those gloom hands. Lol.
I get a second stamina wheel so I can traverse the map, then go all out hearts.