• Zennyker@ttrpg.network
    link
    fedilink
    arrow-up
    30
    arrow-down
    5
    ·
    10 months ago

    Nah, we know it’s hard. But if failure has no consequence in a given scene, then why not skip over and just assume it was done?

    • edgemaster72@lemmy.world
      link
      fedilink
      English
      arrow-up
      35
      ·
      10 months ago

      Pretty sure the consequence of failing to climb the rope is 1d6 bludgeoning damage per 10 feet fallen

      • brianorca@lemmy.world
        link
        fedilink
        arrow-up
        11
        arrow-down
        1
        ·
        10 months ago

        Failing to climb is not the same as falling off. I could safely go down a rope any day. But climbing more than a foot? Not happening.

        • SSTF@lemmy.world
          link
          fedilink
          arrow-up
          3
          ·
          10 months ago

          In boots it is quite easy (if time consuming) to worm your way up by wrapping the rope on one foot and stepping on it with the other.