- cross-posted to:
- [email protected]
- cross-posted to:
- [email protected]
cross-posted from: https://feddit.uk/post/7205732
The Old World is Games Workshop’s ongoing revival of the Warhammer Fantasy setting as a wargame, after its destruction in 2015 to make way for Age of Sigmar. The weird part is, Cubicle 7 already sells a TTRPG based in the Warhammer Fantasy setting, and has for years—it’s called Warhammer Fantasy Roleplay, and is itself a continuation of a system that first came out in the '80s. This isn’t a new edition for that, and doesn’t seem to be replacing it—it’s a new, separate game. The obvious question is: why?
It’s a great news, Let’s hope they come back to the root of Warhammer FRPG, and don’t turn in the D&D pitfall about publishing tons of books. When I was young, we WFRPG was very popular because you had all to play in one book, (and great published campaign) while D&D was like 3 almost mandatory books to play.
Also Warhammer is still an incredibly popular setting. At least on my enlarged area, warhammer larp are like the most common setting. (The rest being custom setting), it’s a setting everyone knows (even without playing the miniature game) and pretty well suited for RPGs and LARPs
Also, one of my favourite image
Warhammer 40k is on its 10th edition after being created in 1987 and has over 20 factions with their own rulebooks, campaign books, mid edition updates, optional rules, updates rules, etc etc etc.
DND is releasing Sixth Edition (they can call it whatever they want, it’s 6th) later this year. That will be effectively five editions released since WotC purchased the property in 1997.
Games Workshop also split off a Horus Heresy setting which has some overlap but forces players into their premium system at Forgeworld.
Warhammer Fantasy was ended and relaunched as Age of Sigmar because it wasn’t making enough money.
It’s possible they streamline the return of WHFB but I very much doubt it. They’re going to squeeze that corpse of everything it’s got.
It kinda looks like they might be going into a more “power fantasy” angle than the rather more… “lowly” WHFRP take that is also still around and will, presumably, run in parallel to this. So you can play one if you want to be a Bretonnian knight and the other if you want to be a ratcatcher with a small, vicious dog.
Cubicle 7 has tended not to go for massive book bloat, like other RPGs and the Warhammer wargames. So it should be more manageable.
Also, one of my favourite image
Love that early artwork - folks like John Blanche really captured the feel of the universe.
A friend of mine is a Warhammer fan, so I got the WFRP rulebook to try and see if we could make a Warhammer-themed campaign.
I liked some of the things I saw, but the system as a whole was so cryptic and convoluted, that we both decided it was not worth it.
I wonder if this new edition will make an effort to streamline the rough edges of its predecessor.