Going back to your beginnings in PC gaming: the first game you played and loved, but the frame rate and resolution weren’t ideal. Your first “I need/want to upgrade my specs” basically.
Going back to your beginnings in PC gaming: the first game you played and loved, but the frame rate and resolution weren’t ideal. Your first “I need/want to upgrade my specs” basically.
Half-Life 2. I remember being completely blown away by early source engine, even on low graphics to keep the frame rate above the 20s. I watched the weird little graphics benchmark animation probably a hundred times to dial in the settings. If you told me that in the future I’d be capping the framerate on highest settings to keep it from hitting the default limit of 300 I’da called you a liar.
Yeah, I saw that e3 demo with the pachinko barrels, water physics, and wood breaking, and I just knew had I to play it with no compromises. Spent my life savings at the age of 14 to build my first computer. Paid a friend’s older brother to teach me how. 😅
I have no idea how Source went from being so taxing to so insubstantial in the course of a few years. By the time I really got into gaming around 2010, Source games were the ones we’d throw on our shit box laptops and play together in class.