- cross-posted to:
- [email protected]
- [email protected]
- cross-posted to:
- [email protected]
- [email protected]
cross-posted from: https://lemmy.world/post/1780754
Hi all,
I’ve never shared this publicly though it was my intent. I figure to help contribute to Lemmy, this would be a good first post.
I wrote a 2D game Engine in Java as an undergraduate project. It’s fairly simple: audio, sprites, physics, and component based architecture. If you’re interested in writing a small 2D game in Java and have past experience with Unity, you may find this to be as a helpful starting point. I will say this: this engine is not meant for serious game development – I started this project with ‘can I do this?’ mentality.
Though I no longer work on this project, I hope that someone may find use of it.
Feel free to also crosspost this into the gamedev community we have in the instance if you want. [email protected]
Awesome, just crossposted it :)