I’m not a true mechanical keyboard enthusiast. I mean I like a good keyboard for typing code, so I rolled with model-Ms in the 80s and 90s, then some expensive Cherry keyboard I only recently retired because it was utterly spent (and it was PS/2), and now I happily use a Wooting Two HE.

I’m so glad the mechanical gaming keyboard scene has developed so much: it means there’s a plethora of really excellent keyboards for the rest of us who don’t play games.

But something utterly baffles me: why are high-quality keyboards getting smaller?

There’s a lot more keyboards without the numpad and the block of middle keys - whatever they’re called - or with the middle keys reduced or squashed up awkwardly on the side, than full-size plain old 102- or 104-key layout keyboards. What’s wrong with the numpad? Isn’t more keys generally better?

Back in the days, I bought the original Happy Hacking keyboard because it kind of made sense to maneuver around in our server room with a small keyboard that took up less space. Typing on it drove me up the wall but it was convenient to carry. And I guess it was also good option for going to LAN parties with a smaller backpack. But other than that, for a keyboard that never leaves your desk, I don’t get it.

Are there other advantages to smaller keyboards? Genuine question! I’m not dumping on smaller keyboards: to each his own and if you’re happy with yours, more power to you. I’d just like to know why you prefer smaller.

  • sloppy_diffuser
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    11 months ago

    I use keyboards in the 40%-65% range. For me it is about reduced travel. Almost no travel for typing any key and minimal travel for the mouse.

    I wouldn’t use a keyboard that small if it wasn’t for QMK, the open source keyboard firmware. We essentially have dedicated layer keys. A key when tapped or held remaps the keyboard. For myself that is usually caps lock and a couple keys on the bottom row. I select keyboards that have the space bar split into 3-4 keys for this to work. 4 is preferred to put backspace next to space.

    With 40 keys and 3 layers that’s (40 keys - 3 layer keys) * (1 base layer + 3 activated layers) = 148 keys within reach of home row. A full size is around 120 keys.

    I’m used to software using “leader” keys like vim and tmux, so it never really bothered me to use layers. I don’t get why anyone would want their hands always moving to reach keys since I started using layers.

    • ExtremeDullard@lemmy.sdf.orgOP
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      11 months ago

      I’m a heavy VI user, but the one thing I can’t stand is HJKL navigation. Damn that to hell and back: I’d much rather stay in edit mode and move around with the arrow keys. HJKL can burn in hell. As for the numpad, I don’t use it too often, but when I have to type rows and rows of numbers in my code for some reason, I really miss it. And that curiously happens often enough that I prefer the numpad to remain firmly attached to the rest of the keyboard.

      The mouse being closer isn’t an issue for me because, as I mentioned elsewhere in the thread, I use a trackball.

      • sloppy_diffuser
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        11 months ago

        I have a separate “macro pad”, essentially a numpad layout, also mechanical running QMK. I keep it to the right of the mouse. I don’t use it much anymore, but I do have the option.

        I also have an MMO mouse for gaming. WoW, EvE, and FFXIV were too difficult with layers.

        I don’t mind HJKL once I got used to it. My arrow keys are bound to caps lock + HJKL, lol.

        • Kiloee@discuss.tchncs.de
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          11 months ago

          Weird tangential question: what is the cutoff point for FFXIV for you and why?

          I recently swapped to a moonlander and I feel okay with a gaming layer, but I also do not do savage raids or above.

          • sloppy_diffuser
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            11 months ago

            I use a 45% with no dedicated number row. Been a couple years but I mained a Reaper. 12 buttons for my AoE rotation (plus a few utility) and another full 12 for single target. In early WoW days I got away with main abilities on 1-6, Q, E, F, G, R, X, Z and their modded versions (shift, ctrl). Without a number row, I just didn’t have enough keys. I probably could have come up with additional mod keys via layers to make it work, but the MMO mouse just made it easy to have a numpad at my thumb.

            Macros like WoW would have helped also. The rotation was pretty predictable from what I remember unlike my Frost DK in WoW which was more proc based and like playing DDR on my keybinds.

            • Kiloee@discuss.tchncs.de
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              10 months ago

              Thanks! Due to how queueing abilities work in FFXIV, rotation macros ain’t a thing even on predictable classes.

              I see what you mean with the number row. I also like to have F1-F4 accessible plus tab.

              Good thing the moonlander is on the big side there.