• Browser makers Apple, Google, Microsoft, and Mozilla have announced Interop 2024, a project to promote web browser interoperability.
  • JPEG XL, a potential replacement for JPEG and PNG image formats, was not included in Interop 2024.
  • The rejection of JPEG XL has been blamed on Google, with the Google Chrome team deciding not to support the image compression technology.

Archive link: https://archive.ph/nulY6

  • QuaternionsRock@lemmy.world
    link
    fedilink
    English
    arrow-up
    4
    arrow-down
    1
    ·
    10 months ago

    Also if you only have a CPU for example.

    I thought even mobile-tier integrated GPUs can decode AV1 extremely quickly.

    • RayJW
      link
      fedilink
      English
      arrow-up
      5
      ·
      10 months ago

      Well yes sure, but remember AV1 decoding only became standard like 1-2 GPU generations ago. Encoding only this generation. iPhones only got support with the 15 Pro so it will be another generation before it trickles down to the base models. And what about the hundreds of millions of Android phones in Asia and the likes with dirt cheap SoCs. Pretty sure they don’t have dedicated AV1 decoding hardware for a long time.

      So that’s a TON of hardware being made slow and inefficient if everything were to be AVIF tomorrow. Not saying AVIF decoding will be a big hurdle in the future but how long until all this hardware browsing the web has been replaced? That’s why I think somethings that’s efficient and fast on CPUs without any specialised hardware is more suited for a replacement.

    • anlumo@lemmy.world
      link
      fedilink
      English
      arrow-up
      4
      ·
      10 months ago

      Servers often come without GPU, and they’re usually the ones encoding image formats.

      • QuaternionsRock@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        10 months ago

        I don’t think we should worry about servers meant for image transcoding not having the proper hardware for image transcoding. The problem with the GPU requirement starts and ends with consumer devices imo