nanoUFOM to GamesEnglish · 9 months agoCrash Bandicoot dev explains how the series kept its identity separate from Nintendo's 3D platformer: "When Mario 64 came out it shifted everybody's thinking"www.gamesradar.comexternal-linkmessage-square1fedilinkarrow-up148arrow-down10
arrow-up148arrow-down1external-linkCrash Bandicoot dev explains how the series kept its identity separate from Nintendo's 3D platformer: "When Mario 64 came out it shifted everybody's thinking"www.gamesradar.comnanoUFOM to GamesEnglish · 9 months agomessage-square1fedilink
minus-squareJackGreenEarth@lemm.eelinkfedilinkEnglisharrow-up5arrow-down1·9 months agoWhat a coincidence, I was just listening to Crash Bandicoot music at the time of reading this!