Might want to check my updated post mate lol. They literally specify that they do not, in fact, do other things. I’m not the one guessing, you are. Do you work for Arrowhead?
Dlss is a hardware graphics layer and is not implemented more than calling an api.
As is almost everything in game development. DLSS is an ENGINE feature. It has to be implemented by the engine team. The people making art for the game aren’t implementing DLSS or ray tracing lol.
At arrowhead especially, since they literally tell us on their website, the people doing DLSS would not be doing content or art or music or anything other than engine features.
Might want to check my updated post mate lol. They literally specify that they do not, in fact, do other things. I’m not the one guessing, you are. Do you work for Arrowhead?
As is almost everything in game development. DLSS is an ENGINE feature. It has to be implemented by the engine team. The people making art for the game aren’t implementing DLSS or ray tracing lol.
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Cool! Irrelevant, but cool I guess!
At arrowhead especially, since they literally tell us on their website, the people doing DLSS would not be doing content or art or music or anything other than engine features.
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You said, and I quote:
The people at arrowhead that would implement DLSS do not make content for the game.
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The people actually making the game disagree with you, but whatever. It’s clear you’ve got no idea.
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