Another indie tactics game inspired by x-com, there was a successful formula early in my generation, and it’s been replicated a couple times, errr, I mean it has “inspired” a few games.
OK. Also, over saturation can be too much. I am a tactics fan myself, and over the last years it seems like there have been a growing number of them. Maybe it’s nothing unusual. I’ve been caught up in the hype of one or two (Empire of Sin). Now I just find them on my own time. Latest one I’m currently playing is Hard West. I thought about walking away from it a couple times, but it’s pretty neat. Maybe it’s in part because the map reminds me of old Fallouts or something!
Oh I absolutely agree it’s being over saturated, and too many of them don’t want to innovate anything in the genre, just to get a cut. That means the good ones are drowned in a sea of competition and innovation is even less likely to be able to be acknowledged
So another drop in the bucket?
What do you mean by this? Just curious
Another indie tactics game inspired by x-com, there was a successful formula early in my generation, and it’s been replicated a couple times, errr, I mean it has “inspired” a few games.
OK. Also, over saturation can be too much. I am a tactics fan myself, and over the last years it seems like there have been a growing number of them. Maybe it’s nothing unusual. I’ve been caught up in the hype of one or two (Empire of Sin). Now I just find them on my own time. Latest one I’m currently playing is Hard West. I thought about walking away from it a couple times, but it’s pretty neat. Maybe it’s in part because the map reminds me of old Fallouts or something!
Oh I absolutely agree it’s being over saturated, and too many of them don’t want to innovate anything in the genre, just to get a cut. That means the good ones are drowned in a sea of competition and innovation is even less likely to be able to be acknowledged