So I’ve been defending democracy quite a bit - currently level 22.

In the past week or so, I’ve noticed a spawn rate bug that seems to happen randomly - enemies just spawn forever.

I’ve seen this happen for the bots and bugs, on both challenging and hard. Just randomly out on the map you’ll encounter a patrol, then suddenly you’re entirely surrounded.

Using stratagems constantly, getting 30+ kills each one you throw, and still the enemies never stop coming.

No, this is not a bot drop/breach, it’s constant patrols spawning right on top of your group. On some areas the bots do hop off a ship, but as soon as the first ship leaves another comes to take its place. Talking 4 or 5 hulks/chargers at a time spawning within a minute. Destroying the ship just makes the next one come faster.

Once it happened midway through a mission and one of my squadmates got kicked - the spawns instantly slowed and the remaining 3 of us were able to stop them from spawning not 60 seconds later. Squadmates joined back and we were back to normal. I know this is a one-off as the missions prior to/after this one were no problem.

Anyone else have something similar happen?

  • Jackinopolis
    link
    fedilink
    English
    arrow-up
    4
    ·
    9 months ago

    I play scout in my group so I constantly look at the map to check for patrols. There are times I’ll check a spot for automatons, turn around and back again to see a new pack spawn there behind my back, just standing there menacingly. When you’re in a fight and moving around it very easy to walk into a freshly spawned pack.

    Clearing outposts reduces the pack spawn rates. There are patrols that spawn from there before patrolling around the map, but I think the game spawns them around the players to reduce tracking random mobs on the map.

    We have one or two guys hunting outposts with grenade launchers, so about halfway through a mission we have free reign on the map with little to no patrols and other pack drops.