• 45D
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    9 months ago

    I wasn’t aware they did a smaller game as a test. What was it called?

      • 45D
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        9 months ago

        Ah I’d actually seen that before. Didn’t realize back then that is was by the Gower’s. They’ve put quite the effort into all this. I’m looking forward to trying it out when it launches.

        • Dark Arc@social.packetloss.ggM
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          9 months ago

          Yeah, I don’t know if this was originally the goal or just where they ended up.

          I think the Gowers kind of hate what RuneScape became after they left. There’s even an interview where Andrew says he regrets letting go of Jagex. This is the only place I could find the clip relatively quickly …

          https://www.reddit.com/r/runescape/comments/1ak9574/andrew_gower_always_regretted_selling_runescape/

          It would not surprise me if this is kind of … “let’s try again, do RuneScape again with some lessons learned.”

          Even the name, brighter shores… It’s just a bit cheeky, a bit “let’s turn a new page.”

          • 45D
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            9 months ago

            I agree on the name. My first thought was ‘greener grass’. It also doesn’t surprise me they would have regret both in the short and long term after they faded away.

            The desire to not have to ‘manage’ a growing company is understandable. It’s a shame they had to watch as the direction of the game they loved veered away from their vision.

            • Dark Arc@social.packetloss.ggM
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              9 months ago

              Yeah, it’s also interesting… I rewatched an interview they did for RuneScape’s 15th birthday about well, RuneScape.

              Andrew Gower mentioned how RuneScape was more built off of board game inspired mechanics vs being an action game (and basically goes on to imply the engine was not built for EoC).

              If you look at Brighter Shores it’s really making that connection to board games much more obvious in its art style.