• Scrubbles@poptalk.scrubbles.tech
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    8 months ago

    Out of all of the layoffs, I don’t really consider this one news worthy, or even Halo/Microsoft adjacent.

    I contracted for 10 years or so as an engineer. This is just part of the job with contracting. If a big project finishes up like infinite you have so much time to land on a new project - or that’s it. It’s kind of sad, but it’s not as traumatic as a layoff. Contract and project are up, company would love to keep you but there’s nothing they can do.

    Now, Microsoft using contractors vs FTEs, that’s something that can be debated

    • exocrinous@startrek.website
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      8 months ago

      Microsoft having to train a new team of contractors on their engine every 6 months is why Halo 6 was delayed so much. It’s a horrible business practice that didn’t help a single person involved.