What game mechanics do you enjoy or that surprised you when playing a game? I recently started playing Tunic and I love building out the “manual” for the game and getting hints on how to play.

  • businessfish@lemmy.blahaj.zone
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    1 year ago

    any game that feels good to move around in is instantly better than games with less developed movement systems. games like sm64, source bhop/surf, tf2 rocket jumping, etc. why not make it a joy to get from one place to another instead of just moving in a straight line or fast traveling?

    • mustyOrange@beehaw.org
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      1 year ago

      This

      Traversal in a game is the #1 factor for me enjoying it. Riding Torrent in ER is fun. Building mechs that can have a suspension system and turret system in TOTK is fun. Thwipping as spiderman and doing tricks is fun. Pogoing in HK is fun.

      Traversal is what players spend 99% of their time doing, so make it fun

    • stom@beehaw.org
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      1 year ago

      I had a real weakspot for Tf2 surf maps and I don’t fully understand why. I think it’s partly the fact that this isn’t how you’re “supposed” to play the game, but is an added bonus that came about by accident.

      I’m also not very good at them, I spent far too long on surf_utopia (v3, I think) and only ever got to the end of it once.

    • apprehensively_human@lemmy.ca
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      1 year ago

      The Ori series is really good for this. Bash is one of the greatest movement mechanics I have ever used in a video game, and coupled with Ori’s other moves you can fly across the map and it feels extremely natural.