alessandro@lemmy.ca to PC Gaming@lemmy.ca · 8 months ago'Devs are getting ground up as collateral damage': Fallout: New Vegas lead says burnout has replaced crunch as 'the primary hazard of the game industry'www.pcgamer.comexternal-linkmessage-square13fedilinkarrow-up191arrow-down11cross-posted to: games
arrow-up190arrow-down1external-link'Devs are getting ground up as collateral damage': Fallout: New Vegas lead says burnout has replaced crunch as 'the primary hazard of the game industry'www.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · 8 months agomessage-square13fedilinkcross-posted to: games
minus-squarePatapon Enjoyer@lemmy.worldlinkfedilinkarrow-up4·8 months agoAnd the last Burnout is even older!
minus-squareTwoBeeSan@lemmy.worldlinkfedilinkarrow-up4·8 months agoI miss burnout. Takedown was timeless. Paradise never hit the same way as the earlier arcade racers.
And the last Burnout is even older!
I miss burnout.
Takedown was timeless. Paradise never hit the same way as the earlier arcade racers.