• solarvector@lemmy.zip
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    7 months ago

    It’s not about what players want, it’s about what they’ll buy, and bamboozling works way too often.

    • MeetInPotatoes@lemmy.ml
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      7 months ago

      Agreed, pre-orders are a thing after all…but it’s possible that it still works too often and also that gamers are becoming a bit more jaded about marketing. I don’t buy anything till the Metacritic and Steam reviews are out, and I only watch gameplay videos any more cause who cares about the cut scenes? I’m sure I’m not the only one. Consumers eventually learn their lessons but then a new crop of consumers comes up.

      Counterpoint: Call of Duty 27 should be out soon.

      • fluckx@lemmy.world
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        7 months ago

        Yeah I hate that storepages have these videos that look absolutely amazing but show nothing of the actual game.

        Sure it looks fancy, but it won’t convince me to buy the game until I can actually see what I’m buying.

        • DrRatso@lemmy.ml
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          7 months ago

          Its a good game but most releases are DLC level, yet they are forcing the player to buy, at least every few releases, because you slash the remaining userbase every time you release a new game.

    • saltesc@lemmy.world
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      7 months ago

      I think the issue is there’s a constant influx of young gamers entering the market and all the old tricks are new to them. The teen to young adult age bracket is very lucrative and will never stop unless we stop having sex and procreating. If we all abstain for like 20 years, we’ll finally disrupt big gaming and also have no one in chat insulting anyone’s mother.

    • NOT_RICK@lemmy.world
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      7 months ago

      Yeah. This is probably overly cynical but the high road can also be a marketing strategy