nanoUFOM to GamesEnglish · 6 months agoUS game devs celebrate as non-compete clauses, previously deemed 'a trash way to keep the talent', face a ban from the FTC—which would free up movement across the AAA industrywww.pcgamer.comexternal-linkmessage-square24fedilinkarrow-up1507arrow-down11cross-posted to: [email protected]
arrow-up1506arrow-down1external-linkUS game devs celebrate as non-compete clauses, previously deemed 'a trash way to keep the talent', face a ban from the FTC—which would free up movement across the AAA industrywww.pcgamer.comnanoUFOM to GamesEnglish · 6 months agomessage-square24fedilinkcross-posted to: [email protected]
minus-squareBob Robertson IX@lemmy.worldlinkfedilinkEnglisharrow-up44arrow-down2·6 months agoAnd those indie studios are going to be AAA studios in a few years, run by people who care about making great games over maximizing profits.
And those indie studios are going to be AAA studios in a few years, run by people who care about making great games over maximizing profits.