• @[email protected]
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    12 days ago

    This looks fucking amazing! Wish they ported it to PS5 but still lands high in my backlog.

    EDIT: and it’s made by ONE POLISH GUY?! Holy shit!

  • @[email protected]
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    512 days ago

    Looks good but complicated. I love city builders but most of them are far too difficult to learn.

    • @[email protected]
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      112 days ago

      It’s not really that complicated apart from some early access related UI problems. The actual gameplay isn’t too hard to understand

        • @[email protected]
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          312 days ago

          Protip: vegetable gardens scale with the size of the backyard. You can make hella food if you make some seemingly inefficient large properties to act as farms on the outskirts of town. For the properties with small backyards, make chicken coops. These backyard expansions passively generate food, so they are very strong. Plus they generate food types you wouldn’t otherwise have, so more variety which helps with happiness

          • massive_bereavement
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            212 days ago

            Thanks, I somewhat realized that I could expand house to allow backyards, but it seemed like an mid to end-game thing.

      • DarkThoughts
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        012 days ago

        There isn’t. They only had a demo a couple years ago for a short while.

        • massive_bereavement
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          212 days ago

          Ok, I remembered playing the demo, but I’m unused to this “temporary demo” thing.

          In fact, I’m still unused to having demos back, which I kinda wish it was the norm.

      • @[email protected]
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        212 days ago

        Poorly phrased perhaps; I just meant how you can control a single character and walk around your world as opposed to the strictly top-down view of similar titles.

        • @[email protected]
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          110 days ago

          This is a feature that has been sadly uncommon since Dungeon Keeper introduced it way back in 1997.