This was a really good summary of what Rust feels like in my opinion. I’m still a beginner myself but I recognize what this article is saying very much.

The hacker news comments are as usual very good too:

https://news.ycombinator.com/item?id=40172033

  • sugar_in_your_tea
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    7 months ago

    And in game dev, a lot of what you’re doing is exploratory:

    • not sure what heuristic to use for pathfinding
    • balancing game mechanics
    • tuning enemy AI
    • tweaking shaders

    Requiring a rebuild for each of those would take too much time.

      • sugar_in_your_tea
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        7 months ago

        I’m just a hobbyist myself as well, but i’ve talked to actual professionals in the field, so i’m pretty sure that’s general wisdom.