nanoUFOM to GamesEnglish · 8 months ago'Marketing's dead, and I can back this s**t up': Baldur's Gate 3 publishing director says players 'just want to be spoken to, and they don't want to be bamboozled'www.pcgamer.comexternal-linkmessage-square37fedilinkarrow-up1293arrow-down13cross-posted to: [email protected][email protected]
arrow-up1290arrow-down1external-link'Marketing's dead, and I can back this s**t up': Baldur's Gate 3 publishing director says players 'just want to be spoken to, and they don't want to be bamboozled'www.pcgamer.comnanoUFOM to GamesEnglish · 8 months agomessage-square37fedilinkcross-posted to: [email protected][email protected]
minus-squaresp3ctr4l@lemmy.ziplinkfedilinkEnglisharrow-up1·8 months agoYeah, it is a rare exception, though I would argue it is not really a AAA game, more AA. True, it did have a huge budget and a large staff, but AAA games have even larger budgets, even larger staffs, and often shorter development times.
Yeah, it is a rare exception, though I would argue it is not really a AAA game, more AA.
True, it did have a huge budget and a large staff, but AAA games have even larger budgets, even larger staffs, and often shorter development times.