I mean, turning on Penis sounds pretty low-effort to me.
Perfect
“Ah, an appreciation post for the local transfer feature,” I thought, as I continued reading to the last part of the sentence.
“Coming Soon: Steam Dick! Stream along with millions of people! Available in vastly different colors! Service opens soon!”
I like the feature a lot but it’s actually faster for me to just download over the internet.
is your other device connected via telegraph wire?
Nah, usually WiFi but I have tried both being connected via ethernet. It’s possible the bottleneck is either devices CPU or something as it maxes out at around 600 Mbit/s compared to over 2000 Mbits/s over internet.
Maybe it’s the read or write speed of the drives.
I don’t have two great devices to test with but my bet is on the CPU being the bottleneck. I have only used the feature between my desktop (5900x, 2,5 gigabit connection) and a steam deck (a comparably bad CPU, 1 gigabit ethernet or WiFi)
The steam deck also caps at around the same speed when downloading from the internet while the desktop can download at near 2,5 Gigabit speeds.
Oh and both devices used NVME drives.
The CPU on the source used for compression is definitely the bottleneck for me. Internet is faster.
I think it’s because Steam compresses the data before sending it and limits CPU usage. I still use local file transfer between desktop and Steam Deck because rarely in much of a rush.
For me, it’s the same either way. I’m capped off at 120MB/sec whether LAN or internet!
Same, I’m still too cheap to upgrade the LAN to 10 Gbit/s. I could theoretically get old stuff from work, but that’s all 19 inch rack mountable and loud…
ur lan slow?
Lan are usually 1 gigabit. He must have a serious connection. It’s more likely he has a slow hard drive on the host or stores the data on USB2.0 connected drive.
Same for me, LAN is 1Gb, my internet connection is 5Gb.
Of course none of the devices get more than 1Gb, but that means than LAN or Internet doesn’t make a difference. Especially for Steam games that get downloaded from a very close CDN proxy (probably hosted by my own provider).
Being someone with a bad internet, this is actually quite a useful feature. It saves me from either having to set up an smb/ftp share on a computer or backing up a game to a USB drive to restore it on the other computer if I don’t want to wait 10 hours for any modern game to download.
I see the joke, but just wanted to say that this feature was way more of a hassle than anything. I guess for the intended purpose of saving bandwidth it’s nice, but it was difficult to get it to even work (steam kept wanting to download from their own servers instead of the host computer) and when it finally did, it was painfully slow, just transferring the program data manually over the network was going faster.
Obviously not dismissing your experience, just adding my own : I tried it recently on a big game that was installed on my SO desktop, and it worked great. Just had to activate the feature on both Steam instances, restart Steam, and then I enjoyed a superfast “download” speed, that was mainly bottlenecked by my drive speed and even sometimes by my computer’s ethernet port limit!
I wonder if I have something set up in steam that is bottlenecking, then. I use my home network to transfer files pretty frequently so I know that’s not my issue. Oh well, I don’t have limited bandwidth and my Internet is pretty decent so I don’t really need it anyways. Glad it works for others though!
how did you get it to wörk?
local transfer really helped me out the other day as i tried to have a lan party at my slow-internet friend’s house