• Carighan Maconar@lemmy.world
    link
    fedilink
    English
    arrow-up
    86
    arrow-down
    2
    ·
    7 months ago

    I love the petty envy Sony displays here. “Fuck! Microsoft is getting all the bad press attention! Quick! Do something!”

    • ChicoSuave@lemmy.world
      link
      fedilink
      English
      arrow-up
      31
      arrow-down
      1
      ·
      7 months ago

      More like “Microsoft is fucking up. Quick, do something that is shitty but isn’t as bad as closing studios. Account registration requirements? Perfect! Fuck those poors in unsupported countries.”

    • BruceTwarzen@kbin.social
      link
      fedilink
      arrow-up
      17
      ·
      7 months ago

      You would think that when a company like Microsoft is catching so much shit, a company like sony would think it’s a good move to do something good to look even better. But somehow they see it as a challange to be even worse somehow

      • nous@programming.dev
        link
        fedilink
        English
        arrow-up
        32
        ·
        7 months ago

        I think their though process is more along the line of:

        Hey, Microsoft is getting all the bad attention ATM, let’s see how much shit we can sneak in while people are distracted.

    • Katana314@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      7 months ago

      No matter how poorly thought Sony’s international release plan is for PC, that’s far easier to assume brief incompetence than malice around. Firing people who made a GOTY is a whole different level of evil.

        • Katana314@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          ·
          7 months ago

          What did they do twice?

          There’s been one debacle based around PSN, as a service, only being available in certain countries, and Helldivers initially launching in others to simplify their launch.

          As of yet, I could believe there are Sony execs that didn’t even realize such a gap existed for their PC releases, and are still deciding what they can legally do. (Premiering their service in new territories isn’t simple, and a lot of their PC investment, plus their multiplayer workings, might be based around the account expectations)