• Justas🇱🇹
    link
    fedilink
    English
    arrow-up
    34
    ·
    7 months ago

    To be honest, “If it’s not giving me what I wanted out of this transaction, then it’s bad.” is a heuristic that works well for most things we buy. If I buy candy and it doesn’t taste good, it’s bad. If I buy a car and it breaks down, it’s bad.

    I think the real problem is that some people see games as a product and others see it as an art piece. Some games fail at being either, some succeed at both.

    • lath@lemmy.world
      link
      fedilink
      English
      arrow-up
      13
      ·
      7 months ago

      A thread of the problem is likely the publisher/developer conflict of interest. When the two can’t come to an agreement, the end result usually fails horribly in both aspects.