because it was superficially similar to Overwatch it absolutely bombed.
Sort of, the real issue was it had no advertising of its own, just Randy Pitchford synergising buzzwordsalad on twitter and trying to create a rivalry with Overwatch. Nobody really knew what it was supposed to be from advertising, because nobody thought to just say “FPS MOBA”.
I remember seeing plenty of advertising for it and always saw it as a fundamentally different game with much more of a PvE focus. I didn’t buy it until quite a while later but I remember being annoyed at the comparisons being made between them as they seemed so fundamentall different to me.
Oh I agree, what I mean is that the similarities were barely even superficial. They were both hero shooters, but so are Apex Legends and Rainbow Six Seige, and you’d never compare them to Overwatch.
Battleborne - I found it enjoyable but because it was superficially similar to Overwatch it absolutely bombed.
Good lord yes. Overwatch is just a corporatized TF2 ripoff, but Battleborn was a creative, unique game with a soul.
Anyone who hasn’t seen it should watch the game’s intro cinematic, which gives a great sense of just how much character the game had.
Curiously both titles are dead nowadays, like literally dead.
Sort of, the real issue was it had no advertising of its own, just Randy Pitchford synergising buzzwordsalad on twitter and trying to create a rivalry with Overwatch. Nobody really knew what it was supposed to be from advertising, because nobody thought to just say “FPS MOBA”.
I remember seeing plenty of advertising for it and always saw it as a fundamentally different game with much more of a PvE focus. I didn’t buy it until quite a while later but I remember being annoyed at the comparisons being made between them as they seemed so fundamentall different to me.
Oh I agree, what I mean is that the similarities were barely even superficial. They were both hero shooters, but so are Apex Legends and Rainbow Six Seige, and you’d never compare them to Overwatch.