• RightHandOfIkaros@lemmy.world
    link
    fedilink
    English
    arrow-up
    5
    ·
    edit-2
    5 months ago

    Well, Danganronpa was already in a bit of a niche, and now mix that with the niche Fire Emblem fandom, either this game was only made for the Japanese market, or the developers must have some ace up their sleeve marketing.

    Most people who liked Danganronpa probably will not like the tactical strategy mix up, and the people that like Fire Emblem probably won’t like permanently losing characters for story reasons so quickly. And FE had ways to revive dead characters, which is not something Danganronpa had because what impact is there when a character that dies can just be brought back to life?

    Its like taking an already sort of small audience and then cutting out a smaller slice.

    • Cyberspark
      link
      fedilink
      English
      arrow-up
      2
      ·
      5 months ago

      FE had permanent character loss as a main feature until recently and even then it’s a difficulty option and there’s no way to get them back.