- cross-posted to:
- games
- cross-posted to:
- games
Attack and damage negation curve scaling of the Shadow Realm Blessings have been revised.
- The attack and damage negation has been increased for the first half of the maximum amount of Blessing enhancements, and the second half will now be more gradual.
- The attack and damage negation granted by the final level of Blessing enhancements has been slightly increased.
- Other balance adjustments as well as bug fixes are also planned for a future patch.
I’m extrapolating so I might be wrong, but what I get from this is that they boosted the benefits of the first scadu fragments but nerfed the benefits of the later ones, which is just changing the scaling but ultimately results in the same difficulty