I’m not sure Microsoft did this generation of consoles any favours by launching the Series S.

  • Spuddlesv2@lemmy.ca
    link
    fedilink
    English
    arrow-up
    4
    arrow-down
    10
    ·
    1 year ago

    I understand that but surely the articles should be “developers lie about minimum specs on PC” surely. I believe the concept of a lower priced and accessible console should be encouraged. If that means developers have to try a little harder to support people who buy a cheaper console then so be it.

    • Dum@reddthat.com
      link
      fedilink
      English
      arrow-up
      3
      ·
      1 year ago

      I guess that’s debatable, depends on how you define what “it runs” means. PC gamers with dated hardware may be fine with playing on 1080p, while on the Xbox Microsoft might veto if it doesn’t run on 1440p and 30fps. Of course weaker hardware won’t run everything faster hardware can, you can’t just sprinkle infinite magic optimization dust on a game, there are simply limits what’s possible with weaker hardware, and once you’ve reached them you can’t just shout “enhance” like in CSI Miami.

      • Spuddlesv2@lemmy.ca
        link
        fedilink
        English
        arrow-up
        3
        arrow-down
        5
        ·
        1 year ago

        So MS enforcing a level of quality is a good thing then. The alternative is 12 fps at 720p.

        • Dum@reddthat.com
          link
          fedilink
          English
          arrow-up
          2
          arrow-down
          1
          ·
          1 year ago

          Not in my opinion: if you read the article, it clearly says that Microsoft enforcing a level of quality for dated hardware leads to devs abolishing features that the hardware series S hardware won’t be able to support. They also can’t decide to not support the S unless they abandon the Xbox series X as well. It leads to lower quality games for everyone, not just series S owners.