It’s weird seeing such disparaging opinions, especially when the community sidebar even defines it.
Incremental games can be any “genre”, or feature any mechanic, the bottom line is, there should be some “reset” feature that makes your next run easier.
I don’t think it can be simpler than that.
A lot of people seem to describing “clickers” that’s a very common mechanic for incrementals.
Sidebar is vague and covers 80% of games today. Just pointing out the community description should be more descriptive for what it’s about, which seems to be more apt to clicker style games
Nah, clickers is a defined genre now, just like incremental, incremental have reset features. The sidebar is fine, people have weird definitions sometimes.
Go to steam and look at the game differences with the tags, go to other websites that host incremental games, same thing.
Clickers and incremental are two distinctly different genres, with lots of overlaps.
Clickers are Number Go Up games, while incremental must have some reset feature to make future runs easier. Without the reset, it’s just a clicker.
If not tag, the term is used in the game names, my apologies.
I must have created a custom one for my library, but there’s definitely a difference on Steam between the two genres. Not many incrementals have the clicker tag.
I can imagine a Numbers Go Up game that instead of clicking to increase the numbers you purchase upgrades that do the equivalent of clicking for you, so it isn’t really much of a clicker or mouse-breaker… or does Clicker mean any numbers go up game, regardless of how important specifically clicking to make numbers go up is?
It’s weird seeing such disparaging opinions, especially when the community sidebar even defines it.
Incremental games can be any “genre”, or feature any mechanic, the bottom line is, there should be some “reset” feature that makes your next run easier.
I don’t think it can be simpler than that.
A lot of people seem to describing “clickers” that’s a very common mechanic for incrementals.
Sidebar is vague and covers 80% of games today. Just pointing out the community description should be more descriptive for what it’s about, which seems to be more apt to clicker style games
Nah, clickers is a defined genre now, just like incremental, incremental have reset features. The sidebar is fine, people have weird definitions sometimes.
Go to steam and look at the game differences with the tags, go to other websites that host incremental games, same thing.
Clickers and incremental are two distinctly different genres, with lots of overlaps.
Clickers are Number Go Up games, while incremental must have some reset feature to make future runs easier. Without the reset, it’s just a clicker.
There’s no incremental tag in steam. Do you mean idler?
If not tag, the term is used in the game names, my apologies.
I must have created a custom one for my library, but there’s definitely a difference on Steam between the two genres. Not many incrementals have the clicker tag.
I can imagine a Numbers Go Up game that instead of clicking to increase the numbers you purchase upgrades that do the equivalent of clicking for you, so it isn’t really much of a clicker or mouse-breaker… or does Clicker mean any numbers go up game, regardless of how important specifically clicking to make numbers go up is?