• gila
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    422 days ago

    You guys do know that outside the US you can’t generally advertise permanent positions and then just decide it’s temporarily more convenient not to have people on payroll, right?

    Y’all need employment reform

    • @[email protected]
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      31 day ago

      Thanks, we know, we will instead be getting theocratic fascism in about a year.

      Can I marry you and move to wherever you live?

    • @[email protected]
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      172 days ago

      I know a generally wonderful human being, taking care of his disabled parents, scraping by at a manufacturing job. He is hardcore against unions, says that he can negotiate for himself.

      We’re fucked.

      • boletus
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        01 day ago

        When you’re reliant on every penny you make, having part of your paycheck going towards a union can seem like a bad decision at face value.

  • @conciselyverbose
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    2 days ago

    This really shouldn’t be mind blowing. It’s pretty obvious that proper planning can absolutely result in utilizing dev time effectively. There are loads of underlying technologies you’re using and you don’t have to have the next project fully planned to improve your systems and get prepared for it.

    And how much money do you think you’re saving by firing people and hiring a new team 6 months later? Recruitment costs money. Hiring costs money. Onboarding takes a lot of man hours from your whole team, which costs money. And you lose all the institutional knowledge and familiarity, so you lose efficiency, which costs money.

  • @[email protected]
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    2 days ago

    I looked up the company to see what they made. Nothing too crazy, VR games mostly. I Expect You to Die was a hit from what I remember.

    edit: wiki link