nanoUFOM to GamesEnglish · 7 months agoD&D's lead rules designer admits he changed some spells because of how 'painful' and 'excruciating to cast' they were in Baldur's Gate 3www.pcgamer.comexternal-linkmessage-square21fedilinkarrow-up1148arrow-down10
arrow-up1148arrow-down1external-linkD&D's lead rules designer admits he changed some spells because of how 'painful' and 'excruciating to cast' they were in Baldur's Gate 3www.pcgamer.comnanoUFOM to GamesEnglish · 7 months agomessage-square21fedilink
minus-squareBallShapedMan@lemmy.worldlinkfedilinkEnglisharrow-up7·7 months agoI feel this a little too much.
I feel this a little too much.