nanoUFOM to GamesEnglish · 6 months agoD&D's lead rules designer admits he changed some spells because of how 'painful' and 'excruciating to cast' they were in Baldur's Gate 3www.pcgamer.comexternal-linkmessage-square21fedilinkarrow-up1148arrow-down10
arrow-up1148arrow-down1external-linkD&D's lead rules designer admits he changed some spells because of how 'painful' and 'excruciating to cast' they were in Baldur's Gate 3www.pcgamer.comnanoUFOM to GamesEnglish · 6 months agomessage-square21fedilink
minus-squareAlexanderESmith@social.alexanderesmith.comlinkfedilinkarrow-up1·6 months agoHaha yeah, I see myself on video a lot, so I’m used to it.
Haha yeah, I see myself on video a lot, so I’m used to it.