• silasmariner@programming.dev
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    4 months ago

    There are so many different areas of computer science though… Everything from pure mathematics (e.g ‘we found a new algorithm that does X in O(logx)’) to the absurdly specific (‘when I run the load tests with this configuration it’s faster’). The former would get published. The latter wouldn’t. And the stuff in the middle ranges the gamut from ‘here’s my new GC algorithm that performs better in benchmarks on these sample sets’ to ‘looks like programmers have fewer bugs when you constrain them with these invariants’. All the way over on the other side, NFT/Blockchain/AI announcement crap usually doesn’t even have a scientific statement to be expressed, so there’s nothing to confirm or deny. There are issues with some areas, but I’m not sure that replication is really the big one for most of these. Only one it commonly applies to IMO are productivity or bug-frequency claims which are generally hella suss

    • friendlymessage@feddit.de
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      4 months ago

      A field that definitely has a problem with replication is Computer Human Interaction. There are a lot of user studies in that field and you basically never see a study done twice. The setup of the studies usually doesn’t even allow it to be repeated as it hinges on some proprietary software written for that very study that is not released to the public.

      • silasmariner@programming.dev
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        4 months ago

        Yeah that’s a very good point. I was kinda thinking of HCI at the end there but I’m a software engineer so I was only talking about dev experience 😅. Definitely the same ballpark though and 100% agree with you